Computational Model Library

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Agent-based model of power dynamics in agri-food systems

Tim Williams | Published Sunday, October 27, 2024 | Last modified Thursday, June 12, 2025

This is a stylised agent-based model designed to explore the conditions that lead to lock-ins and transitions in agri-food systems.

The model represents interactions between four different types of agents: farmers, consumers, markets, and the state. Farmers and consumers are heterogeneous, and at each time step decide whether to trade with one of two market agents: the conventional or alternative. The state agent provides subsidies to the farmers at each time step.

The key emergent outcome is the fraction of trade in each time step that flows through the alternative market agent. This arises from the distributed decisions of farmer and consumer agents. A “sustainability transition” is defined as a shift in the dominant practices (and associated balance of power) towards the alternative paradigm.

In the “World of Cows”, dairy farmers run their farms and interact with each other, the surrounding agricultural landscape, and the economic and political framework. The model serves as an exemplary case of an interdependent human-environment system.

With the model, users can analyze the influence of policies and markets on land use decisions of dairy farms. The land use decisions taken by farms determine the delivered ecosystem services on the landscape level. Users can choose a combination of five policy options and how strongly market prices fluctuate. Ideally, the choice of policy options fulfills the following three “political goals” 1) dairy farming stays economically viable, 2) the provision of ecosystem services is secured, and 3) government spending on subsidies is as low as possible.

The model has been designed for students to practice agent-based modeling and analyze the impacts of land use policies.

MELBIS-V1 is a spatially explicit agent-based model that allows the geospatial simulation of the decision-making process of newcomers arriving in the bilingual cities and boroughs of the island of Montreal, Quebec in CANADA, and the resulting urban segregation spatial patterns. The model was implemented in NetLogo, using geospatial raster datasets of 120m spatial resolution.

MELBIS-V2 enhances MELBIS-V1 to implement and simulate the decision-making processes of incoming immigrants, and to analyze the resulting spatial patterns of segregation as immigrants arrive and settle in various cities in Canada. The arrival and segregation of immigrants is modeled with MELBIS-V2 and compared for three major Canadian immigration gateways, including the City of Toronto, Metro Vancouver, and the City of Calgary.

Harvesting daisies in Daisyworld

Marco Janssen | Published Saturday, July 22, 2017

Comparing impact of alternative behavioral theories in a simple social-ecological system.

The Communication-Based Model of Perceived Descriptive Norm Dynamics in Digital Networks (COMM-PDND) is an agent-based model specifically created to examine the dynamics of perceived descriptive norms in the context of digital network structures. The model, developed as part of a master’s thesis titled “The Dynamics of Perceived Descriptive Norms in Digital Network Publics: An Agent-Based Simulation,” emphasizes the critical role of communication processes in norm formation. It focuses on the role of communicative interactions in shaping perceived descriptive norms.

The COMM-PDND is tuned to explore the effects of normative deviance in digital social networks. It provides functionalities for manipulating agents according to their network position, and has a versatile set of customizable parameters, making it adaptable to a wide range of research contexts.

LogoClim is a NetLogo model for simulating and visualizing global climate conditions. It allows researchers to integrate high-resolution climate data into agent-based models, supporting reproducible research in ecology, agriculture, environmental science, and other fields that rely on climate data integration.

The model utilizes raster data to represent climate variables such as temperature and precipitation over time. It incorporates historical data (1951-2024) and future climate projections (2021-2100) derived from global climate models under various Shared Socioeconomic Pathways (SSPs) (O’Neill et al., 2017). All climate inputs come from WorldClim 2.1, a widely used source of high-resolution, interpolated climate datasets based on weather station observations worldwide (Fick & Hijmans, 2017), available for academic and other non-commercial use.

LogoClim follows the FAIR Principles for Research Software (FAIR4RS) (Barker et al., 2022) and is openly available on the CoMSES Network and GitHub.

The various technologies used inside a Dutch greenhouse interact in combination with an external climate, resulting in an emergent internal climate, which contributes to the final productivity of the greenhouse. This model examines how differing technology development styles affects the overall ability of a community of growers to approach the theoretical maximum yield.

REHAB has been designed as an ice-breaker in courses dealing with ecosystem management and participatory modelling. It helps introducing the two main tools used by the Companion Modelling approach, namely role-playing games and agent-based models.

The model is intended to simulate visitor spatial and temporal dynamics, encompassing their numbers, activities, and distribution along a coastline influenced by beach landscape design. Our primary focus is understanding how the spatial distribution of services and recreational facilities (e.g., beach width, entrance location, recreational facilities, parking availability) impacts visitation density. Our focus is not on tracking the precise visitation density but rather on estimating the areas most affected by visitor activity. This comprehension allows for assessing the diverse influences of beach layouts on spatial visitor density and, consequently, on the landscape’s biophysical characteristics (e.g., vegetation, fauna, and sediment features).

MayaSim: An agent-based model of the ancient Maya social-ecological system

Scott Heckbert | Published Wednesday, July 11, 2012 | Last modified Tuesday, July 02, 2013

MayaSim is an agent-based, cellular automata and network model of the ancient Maya. Biophysical and anthropogenic processes interact to grow a complex social ecological system.

Displaying 10 of 106 results for "Sharona T Levy" clear search

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