Computational Model Library

Displaying 10 of 1176 results

This model explores a price Q-learning mechanism for perishable products that considers uncertain demand and customer preferences in a competitive multi-agent retailer market (a model-free environment).

A model on feeding and social interaction behaviour of pigs

Iris J.M.M. Boumans | Published Thursday, May 04, 2017 | Last modified Tuesday, February 27, 2018

The model simulates interaction between internal physiological factors (e.g. energy balance) and external social factors (e.g. competition level) underlying feeding and social interaction behaviour of commercially group-housed pigs.

Extended Flache and Mas (2008)

Hadi Aliahmadi | Published Wednesday, August 16, 2017 | Last modified Monday, February 26, 2018

We extend the Flache-Mäs model to incorporate the location and dyadic communication regime of the agents in the opinion formation process. We make spatially proximate agents more likely to interact with each other in a pairwise communication regime.

Cyberworld 1

Dmitry Brizhinev Nathan Ryan Roger Bradbury | Published Thursday, April 23, 2015 | Last modified Sunday, February 25, 2018

A Repast Simphony model of interactions (conflict and cooperation) between states

DiDIY Factory

Ruth Meyer | Published Tuesday, February 20, 2018

The DiDIY-Factory model is a model of an abstract factory. Its purpose is to investigate the impact Digital Do-It-Yourself (DiDIY) could have on the domain of work and organisation.

DiDIY can be defined as the set of all manufacturing activities (and mindsets) that are made possible by digital technologies. The availability and ease of use of digital technologies together with easily accessible shared knowledge may allow anyone to carry out activities that were previously only performed by experts and professionals. In the context of work and organisations, the DiDIY effect shakes organisational roles by such disintermediation of experts. It allows workers to overcome the traditionally strict organisational hierarchies by having direct access to relevant information, e.g. the status of machines via real-time information systems implemented in the factory.

A simulation model of this general scenario needs to represent a more or less abstract manufacturing firm with supervisors, workers, machines and tasks to be performed. Experiments with such a model can then be run to investigate the organisational structure –- changing from a strict hierarchy to a self-organised, seemingly anarchic organisation.

WaterScape

Erin Bohensky | Published Monday, February 06, 2012 | Last modified Saturday, April 27, 2013

The WaterScape is an agent-based model of the South African water sector. This version of the model focuses on potential barriers to learning in water management that arise from interactions between human perceptions and social-ecological system conditions.

Agent-based version of the simple search and barter economy conceived by Peter Diamond in 1982. The model is also known as Coconut Model.

Lewis' Signaling Chains

Giorgio Gosti | Published Wednesday, January 14, 2015 | Last modified Friday, April 03, 2015

Signaling chains are a special case of Lewis’ signaling games on networks. In a signaling chain, a sender tries to send a single unit of information to a receiver through a chain of players that do not share a common signaling system.

Last Mile Commuter Behavior Model

Moira Zellner Dean Massey Yoram Shiftan Jonathan Levine Maria Arquero | Published Friday, November 07, 2014 | Last modified Friday, November 07, 2014

We represent commuters and their preferences for transportation cost, time and safety. Agents assess their options via their preferences, their environment, and the modes available. The model has policy levers to test impact on last-mile problem.

CoDMER v. 2.0 was parameterized with ethnographic data from organizations dealing with prescribed fire and seeding native plants, to advance theory on how collective decisions emerge in ecological restoration.

Displaying 10 of 1176 results

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