Computational Model Library

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This model is used to simulate the influence of spatially and temporally variable sedimentary processes on the distribution of dated archaeological features in a surface context.

After a little work experience, we realize that different kinds of people prefer different work environments: some enjoy a fast-paced challenge; some want to get by; and, others want to show off.

From that experience, we also realize that different kinds of people affect their work environments differently: some increase the pace; some slow it down; and, others make it about themselves.

This model concerns how three different kinds of people affect their work environment and how that work environment affects them in return. The model explores how this circular relation between people’s preferences and their environment creates patterns of association and performance over time.

Developed as a part of a project in the University of Augsburg, Institute of Geography, it simulates the traffic in an intersection or junction which uses either regular traffic lights or traffic lights with a countdown timer. The model tracks the average speed of cars before and after traffic lights as well as the throughput.

This is a preliminary attempt in creating an Agent-Based Model of capital flows. This is based on the theory of capital flows based on interest-rate differentials. Foreign capital flows to a country with higher interest rates relative to another. The model shows how capital volatilty and wealth concentration are affected by the speed of capital flow, number of investors, magnitude of changes in interest rate due to capital flows and the interest differential threshold that investors set in deciding whether to move capital or not. Investors in the model are either “regional” investors (only investing in neighboring countries) and “global” investors (those who invest anywhere in the world).

In the future, the author hopes to extend this model to incorporate capital flow based on changes in macroeconomic fundamentals, exchange rate volatility, behavioral finance (for instance, herding behavior) and the presence of capital controls.

This documentation provides an overview and explanation of the NetLogo simulation code for modeling skilled workers’ migration in Iran. The simulation aims to explore the dynamics of skilled workers’ migration and their transition through various states, including training, employment, and immigration.

The flow of elite and talent migration, or “brain drain,” is a complex issue with far-reaching implications for developing countries. The decision to migrate is made due to various factors including economic opportunities, political stability, social factors and personal circumstances.
Measuring individual interests in the field of immigration is a complex task that requires careful consideration of various factors. The agent-based model is a useful tool for understanding the complex factors that are involved in talent migration. By considering the various social, economic, and personal factors that influence migration decisions, policymakers can provide more effective strategies to retain skilled and talented labor and promote sustainable growth in developing countries. One of the main challenges in studying the flow of elite migration is the complexity of the decision-making process and a set of factors that lead to migration decisions. Agent-based modeling is a useful tool for understanding how individual decisions can lead to large-scale migration patterns.

The model is intended to simulate visitor spatial and temporal dynamics, encompassing their numbers, activities, and distribution along a coastline influenced by beach landscape design. Our primary focus is understanding how the spatial distribution of services and recreational facilities (e.g., beach width, entrance location, recreational facilities, parking availability) impacts visitation density. Our focus is not on tracking the precise visitation density but rather on estimating the areas most affected by visitor activity. This comprehension allows for assessing the diverse influences of beach layouts on spatial visitor density and, consequently, on the landscape’s biophysical characteristics (e.g., vegetation, fauna, and sediment features).

The model is then used for assessing three hypothetical and contrasted infrastructure-oriented adaptation strategies for the winter tourism industry, that have been previously discussed with local stakeholders, as possible alternatives to the “business-as-usual” situation.

This is a simulation of an insurance market where the premium moves according to the balance between supply and demand. In this model, insurers set their supply with the aim of maximising their expected utility gain while operating under imperfect information about both customer demand and underlying risk distributions.

There are seven types of insurer strategies. One type follows a rational strategy within the bounds of imperfect information. The other six types also seek to maximise their utility gain, but base their market expectations on a chartist strategy. Under this strategy, market premium is extrapolated from trends based on past insurance prices. This is subdivided according to whether the insurer is trend following or a contrarian (counter-trend), and further depending on whether the trend is estimated from short-term, medium-term, or long-term data.

Customers are modelled as a whole and allocated between insurers according to available supply. Customer demand is calculated according to a logit choice model based on the expected utility gain of purchasing insurance for an average customer versus the expected utility gain of non-purchase.

Neolithic Spread Model Version 1.0

Sean Bergin Michael Barton Salvador Pardo Gordo Joan Bernabeu Auban | Published Thursday, December 11, 2014 | Last modified Monday, December 31, 2018

This model simulates different spread hypotheses proposed for the introduction of agriculture on the Iberian peninsula. We include three dispersal types: neighborhood, leapfrog, and ideal despotic distribution (IDD).

This is the agent-based model of information market evolution. It simulates the influences of the transition from material to electronic carriers of information, which is modelled by the falling price of variable production factor. It demonstrates that due to zero marginal production costs, the competition increases, the market becomes unstable, and experience various phases of evolution leading to market monopolization.

Displaying 10 of 868 results for "Jan Buurma" clear search

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