Computational Model Library

Displaying 10 of 71 results cooperation clear search

Vulnerability of Cooperation Due to Limited Vision

Marco Janssen | Published Thursday, December 02, 2010 | Last modified Saturday, April 27, 2013

This model describes the consequences of limited vision of agents in harvesting a common resource. We show the vulnerability of cooperation due to reduced visibility of the resource and other agents.

CPNorm

Ruth Meyer | Published Sunday, June 04, 2017 | Last modified Tuesday, June 13, 2017

CPNorm is a model of a community of harvesters using a common pool resource where adhering to the optimal extraction level has become a social norm. The model can be used to explore the robustness of norm-driven cooperation in the commons.

The Groundwater Commons Game

Juan Castilla-Rho Rodrigo Rojas | Published Thursday, May 11, 2017 | Last modified Saturday, September 16, 2017

The Groundwater Commons Game synthesises and extends existing work on human cooperation and collective action, to elucidate possible determinants and pathways to regulatory compliance in groundwater systems globally.

Irrigation game

Marco Janssen | Published Monday, July 23, 2012 | Last modified Saturday, April 27, 2013

Irrigation game calibrated on experimental data

cultural group and persistent parochialism

Jae-Woo Kim | Published Monday, November 08, 2010 | Last modified Saturday, April 27, 2013

Discriminators who have limited tolerance for helping dissimilar others are necessary for the evolution of costly cooperation in a one-shot Prisoner’s Dilemma. Existing research reports that trust in

A spatial prisoner’s dilemma model with mobile agents, de-coupled birth-death events, and harsh environments.

The model employs an agent-based model for exploring the victim-centered approach to identifying human trafficking and the approach’s effectiveness in an abstract representation of migrant flows.

Prisoner's Dilemma Game on Complex Networks with Agents' Adaptive Expectations

Bo Xianyu | Published Wednesday, November 16, 2011 | Last modified Saturday, April 27, 2013

This model studies the effect of the agents’ adaptive expectation on cooperation frequency in the prisoner’s dilemma game in complex networks from an agent based approach. The model is implemented in Repast simphony 1.2.

This model simulates the heterogeneity of preferences in a PG game and how the interaction between them affects the dynamics of voluntary contributions. Model is based on the results of a human-based experiment.

Cultural group selection model of agents playing public good games and who are able to punish and punish back.

Displaying 10 of 71 results cooperation clear search

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