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We also maintain a curated database of over 7500 publications of agent-based and individual based models with additional detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
Displaying 10 of 60 results Agent-based modelling clear search
NetPlop is a presentation editor built entirely in NetLogo, an agent-based modelling environment. The NetPlop Editor includes a variety of tools to design slide decks, and the Viewer allows these decks to be dis-played to an enraptured audience. A key feature of NetPlop is the ability to embed agent-based models. NetPlop was developed for SIGBOVIK 2021.
Violence against women occurs predominantly in the family and domestic context. The COVID-19 pandemic led Brazil to recommend and, at times, impose social distancing, with the partial closure of economic activities, schools, and restrictions on events and public services. Preliminary evidence shows that intense co- existence increases domestic violence, while social distancing measures may have prevented access to public services and networks, information, and help. We propose an agent-based model (ABM), called VIDA, to illustrate and examine multi-causal factors that influence events that generate violence. A central part of the model is the multi-causal stress indicator, created as a probability trigger of domestic violence occurring within the family environment. Two experimental design tests were performed: (a) absence or presence of the deterrence system of domestic violence against women and measures to increase social distancing. VIDA presents comparative results for metropolitan regions and neighbourhoods considered in the experiments. Results suggest that social distancing measures, particularly those encouraging staying at home, may have increased domestic violence against women by about 10%. VIDA suggests further that more populated areas have comparatively fewer cases per hundred thousand women than less populous capitals or rural areas of urban concentrations. This paper contributes to the literature by formalising, to the best of our knowledge, the first model of domestic violence through agent-based modelling, using empirical detailed socioeconomic, demographic, educational, gender, and race data at the intraurban level (census sectors).
The TERROIR agent-based model was built for the multi-level analysis of biomass and nutrient flows within agro-sylvo-pastoral villages in West Africa. It explicitly takes into account both human organization and spatial extension of such flows.
The model aims to investigate the role of Microfinance Institutes (MFIs) in strengthening the coping capacity of slum-dwellers (residents) in case of frequent disasters. The main purpose of the model is system understanding. It aids in understanding the following research question: Are the microcredits provided by MFI to start a small business helpful in increasing coping capacity of a slum dweller for recovering from frequent and intense disasters?
AncientS-ABM is an agent-based model for simulating and evaluating the potential social organization of an artificial past society, configured by available archaeological data. Unlike most existing agent-based models used in archaeology, our ABM framework includes completely autonomous, utility-based agents. It also incorporates different social organization paradigms, different decision-making processes, and also different cultivation technologies used in ancient societies. Equipped with such paradigms, the model allows us to explore the transition from a simple to a more complex society by focusing on the historical social dynamics; and to assess the influence of social organization on agents’ population growth, agent community numbers, sizes and distribution.
AncientS-ABM also blends ideas from evolutionary game theory with multi-agent systems’ self-organization. We model the evolution of social behaviours in a population of strategically interacting agents in repeated games where they exchange resources (utility) with others. The results of the games contribute to both the continuous re-organization of the social structure, and the progressive adoption of the most successful agent strategies. Agent population is not fixed, but fluctuates over time, while agents in stage games also receive non-static payoffs, in contrast to most games studied in the literature. To tackle this, we defined a novel formulation of the evolutionary dynamics via assessing agents’ rather than strategies’ fitness.
As a case study, we employ AncientS-ABM to evaluate the impact of the implemented social organization paradigms on an artificial Bronze Age “Minoan” society, located at different geographical parts of the island of Crete, Greece. Model parameter choices are based on archaeological evidence and studies, but are not biased towards any specific assumption. Results over a number of different simulation scenarios demonstrate better sustainability for settlements consisting of and adopting a socio-economic organization model based on self-organization, where a “heterarchical” social structure emerges. Results also demonstrate that successful agent societies adopt an evolutionary approach where cooperation is an emergent strategic behaviour. In simulation scenarios where the natural disaster module was enabled, we observe noticeable changes in the settlements’ distribution, relating to significantly higher migration rates immediately after the modeled Theran eruption. In addition, the initially cooperative behaviour is transformed to a non-cooperative one, thus providing support for archaeological theories suggesting that the volcanic eruption led to a clear breakdown of the Minoan socio-economic system.
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A simple model that aims to demonstrate the influence of agri-environmental payments on land-use patterns in a virtual landscape. The landscape consists of grassland (which can be managed extensively or intensively) and a river. Agri-environmental payments are provided for extensive management of grassland. Additionally, there are boni for (a) extensive grassland in proximity of the river; and (b) clusters (“agglomerations”) of extensive grassland. The farmers, who own randomly distributed grassland patches, make decisions either on the basis of simple income maximization or they maximize only up to an income threshold beyond which they seize making changes in management. The resulting landscape pattern is evaluated by means of three simple models for (a) agricultural yield, (b) habitat/biodiversity and (c) water quality. The latter two correspond to the two boni. The model has been developed within a small project called Aligning Agent-Based Modelling with Multi-Objective Land-Use Allocation (ALABAMA).
The current rate of production and consumption of meat poses a problem both to peoples’ health and to the environment. This work aims to develop a simulation of peoples’ meat consumption behaviour in Britain using agent-based modelling. The agents represent individual consumers. The key variables that characterise agents include sex, age, monthly income, perception of the living cost, and concerns about the impact of meat on the environment, health, and animal welfare. A process of peer influence is modelled with respect to the agents’ concerns. Influence spreads across two eating networks (i.e. co-workers and household members) depending on the time of day, day of the week, and agents’ employment status. Data from a representative sample of British consumers is used to empirically ground the model. Different experiments are run simulating interventions of application of social marketing campaigns and a rise in price of meat. The main outcome is the average weekly consumption of meat per consumer. A secondary outcome is the likelihood of eating meat.
The purpose of this hybrid ABM is to answer the question: where is the best place for a new swimming pool in a region of Krakow (in Poland)?
The model is well described in ODD protocol, that can be found in the end of my article published in JASSS journal (available online: http://jasss.soc.surrey.ac.uk/22/1/1.html ). Comparison of this kind of models with spatial interaction ones, is presented in the article. Before developing the model for different purposes, area of interest or services, I recommend reading ODD protocol and the article.
I published two films on YouTube that present the model: https://www.youtube.com/watch?v=iFWG2Xv20Ss , https://www.youtube.com/watch?v=tDTtcscyTdI&t=1s
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The model combines agent-based modelling and microeconomic approach to simulate the decision behaviour of land developers and how this impacts on the spatio-temporal processes of urban expansion.
This is an agent-based model of the implementation of the self-enforcing agreement in cooperative teams.
Displaying 10 of 60 results Agent-based modelling clear search