Computational Model Library

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Abstract: The notion of physical space has long been central in geographical theories. However, the widespread adoption of information and communication technologies (ICTs) has freed human dynamics from purely physical to also relational and cyber spaces. While researchers increasingly recognize such shifts, rarely have studies examined how the information propagates in these hybrid spaces (i.e., physical, relational, and cyber). By exploring the vaccine opinion dynamics through agent-based modeling, this study is the first that combines all hybrid spaces and explores their distinct impacts on human dynamics from an individual’s perspective. Our model captures the temporal dynamics of vaccination progress with small errors (MAE=2.45). Our results suggest that all hybrid spaces are indispensable in vaccination decision making. However, in our model, most of the agents tend to give more emphasis to the information that is spread in the physical instead of other hybrid spaces. Our study not only sheds light on human dynamics research but also offers a new lens to identifying vaccinated individuals which has long been challenging in disease-spread models. Furthermore, our study also provides responses for practitioners to develop vaccination outreach policies and plan for future outbreaks.

This is a generic sub-model of animal territory formation. It is meant to be a reusable building block, but not in the plug-and-play sense, as amendments are likely to be needed depending on the species and region. The sub-model comprises a grid of cells, reprenting the landscape. Each cell has a “quality” value, which quantifies the amount of resources provided for a territory owner, for example a tiger. “Quality” could be prey density, shelter, or just space. Animals are located randomly in the landscape and add grid cells to their intial cell until the sum of the quality of all their cells meets their needs. If a potential new cell to be added is owned by another animal, competition takes place. The quality values are static, and the model does not include demography, i.e. mortality, mating, reproduction. Also, movement within a territory is not represented.

An Agent-Based Model of Space Settlements

Anamaria Berea | Published Wednesday, August 09, 2023 | Last modified Wednesday, November 01, 2023

Background: Establishing a human settlement on Mars is an incredibly complex engineering problem. The inhospitable nature of the Martian environment requires any habitat to be largely self-sustaining. Beyond mining a few basic minerals and water, the colonizers will be dependent on Earth resupply and replenishment of necessities via technological means, i.e., splitting Martian water into oxygen for breathing and hydrogen for fuel. Beyond the technical and engineering challenges, future colonists will also face psychological and human behavior challenges.
Objective: Our goal is to better understand the behavioral and psychological interactions of future Martian colonists through an Agent-Based Modeling (ABM simulation) approach. We seek to identify areas of consideration for planning a colony as well as propose a minimum initial population size required to create a stable colony.
Methods: Accounting for engineering and technological limitations, we draw on research regarding high performing teams in isolated and high stress environments (ex: submarines, Arctic exploration, ISS, war) to include the 4 NASA personality types within the ABM. Interactions between agents with different psychological profiles are modeled at the individual level, while global events such as accidents or delays in Earth resupply affect the colony as a whole.
Results: From our multiple simulations and scenarios (up to 28 Earth years), we found that an initial population of 22 was the minimum required to maintain a viable colony size over the long run. We also found that the Agreeable personality type was the one more likely to survive.
Conclusion We developed a simulation with easy to use GUI to explore various scenarios of human interactions (social, labor, economic, psychological) on a future colony on Mars. We included technological and engineering challenges, but our focus is on the behavioral and psychological effects on the sustainability of the colony on the long run. We find, contrary to other literature, that the minimum number of people with all personality types that can lead to a sustainable settlement is in the tens and not hundreds.

This model is pertinent to our JASSS publication “Raising the Spectrum of Polarization: Generating Issue Alignment with a Weighted Balance Opinion Dynamics Model”. It shows how, based on the mechanisms of our Weighted Balance Theory (a development of Fritz Heider’s Cognitive Balance Theory), agents can self-organize in a multi-dimensional opinion space and form an emergent ideological spectrum. The degree of issue alignment and polarization realized by the model depends mainly on the agent-specific ‘equanimity parameter’ epsilon.

The Urban Traffic Simulator is an agent-based model developed in the Unity platform. The model allows the user to simulate several autonomous vehicles (AVs) and tune granular parameters such as vehicle downforce, adherence to speed limits, top speed in mph and mass. The model allows researchers to tune these parameters, run the simulator for a given period and export data from the model for analysis (an example is provided in Jupyter Notebook).

The data the model is currently able to output are the following:

This is an agent-based model with two types of agents: customers and insurers. Insurers are price-takers who choose how much to spend on their service quality, and customers evaluate insurers based on premium, brand preference, and their perceived service quality. Customers are also connected in a small-world network and may share their opinions with their network.

The ABM contains two types of agents: insurers and customers. These act within the environment of a motor insurance market. At each simulation, the model undergoes the following steps:

  1. Network generation: At the start of the simulation, the model generates a small world network of social links between the customers, and randomly assigns each customer to an initial insurer
  2. ...

Peer reviewed Agent-based model to simulate equilibria and regime shifts emerged in lake ecosystems

no contributors listed | Published Tuesday, January 25, 2022

(An empty output folder named “NETLOGOexperiment” in the same location with the LAKEOBS_MIX.nlogo file is required before the model can be run properly)
The model is motivated by regime shifts (i.e. abrupt and persistent transition) revealed in the previous paleoecological study of Taibai Lake. The aim of this model is to improve a general understanding of the mechanism of emergent nonlinear shifts in complex systems. Prelimnary calibration and validation is done against survey data in MLYB lakes. Dynamic population changes of function groups can be simulated and observed on the Netlogo interface.
Main functional groups in lake ecosystems were modelled as super-individuals in a space where they interact with each other. They are phytoplankton, zooplankton, submerged macrophyte, planktivorous fish, herbivorous fish and piscivorous fish. The relationships between these functional groups include predation (e.g. zooplankton-phytoplankton), competition (phytoplankton-macrophyte) and protection (macrophyte-zooplankton). Each individual has properties in size, mass, energy, and age as physiological variables and reproduce or die according to predefined criteria. A system dynamic model was integrated to simulate external drivers.
Set biological and environmental parameters using the green sliders first. If the data of simulation are to be logged, set “Logdata” as true and input the name of the file you want the spreadsheet(.csv) to be called. You will need create an empty folder called “NETLOGOexperiment” in the same level and location with the LAKEOBS_MIX.nlogo file. Press “setup” to initialise the system and “go” to start life cycles.

Space colonization

allagonne | Published Wednesday, January 05, 2022

Agent-Based-Modeling - space colonization
ask me for the .nlogo model
WHAT IS IT?
The goal of this project is to simulate with NetLogo (v6.2) a space colonization of humans, starting from Earth, into the Milky Way.

HOW IT WORKS

Transitions between homophilic and heterophilic modes of cooperation

Genki Ichinose | Published Sunday, June 14, 2015 | Last modified Sunday, November 14, 2021

In our model, individual agents are distributed over a two-dimensional square lattice. The agents play the prisoner’s dilemma game with their neighbors, imitate the highest strategy, and then migrate to empty sites based on their tag preference.

This is a basic Susceptible, Infected, Recovered (SIR) model. This model explores the spread of disease in a space. In particular, it explores how changing assumptions about the number of susceptible people, starting number of infected people, as well as the disease’s infection probability, and average duration of infection. The model shows that the interactions of agents can drastically affect the results of the model.

We used it in our course on COVID-19: https://www.csats.psu.edu/science-of-covid19

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