Computational Model Library

Displaying 10 of 204 results for "Blanca Rosa Cases Gutiérrez" clear search

TRUE GRASP

Marco Braasch Luis García-Barrios | Published Tuesday, April 03, 2018

TRUE GRASP (Tree Recruitment Under Exotic GRAsses in a Savanna-Pineland)
is a socio-ecological agent-based model (ABM) and role playing game (RPG) for farmers and other stakeholders involved in rural landscape planning.

The purpose of this model is to allow actors to explore the individual and combined effects - as well as tradeoffs - of three methods of controlling exotic grasses in pine savannas: fire, weeding, and grazing cattle.

Design of TRUE GRASP is based on 3 years of socio-ecological fieldwork in a human-induced pine savanna in La Sepultura Biosphere Reserve (SBR) in the Mexican state of Chiapas. In this savanna, farmers harvest resin from Pinus oocarpa, which is used to produce turpentine and other products. However, long term persistence of this activity is jeopardized by low tree recruitment due to exotic tall grass cover in the forest understory (see Braasch et al., 2017). The TRUE GRASP model provides the user with different management strategies for controlling exotic grass cover and avoiding possible regime shifts, which in the case of the SBR would jeopardize resin harvesting.

Brazil has initiated two territorial public policies for a rural sustainable development, the National Program for Sustainable Development of the Rural Territories (PRONAT) and Citizenship Territory Program (PTC). These public policies aims, as a condition for its effectiveness, the equilibrium of the power relations between actors which participate in the Collegiate for Territorial Development (CODETER) of each Rural Territory. Our research studies the hypotheses that, in the Rural Territories submitted to the PRONAT and PTC public policies, the power and reciprocity relations between actors engaged in the CODETER effectively have evolved in favor of the civil society representatives to the detriment of the public powers, notably the mayors.

The SocLab approach has been applied in two case studies and four models representing the Southern Rural Territory of Sergipe (TRSS) and the São Francisco Rural Territory (TRBSF) were designed for two referential periods, 2008-2012 and 2013-2017. These models were developed to evaluate the empowerment of the civil society in these rural territories due to thes two public policies, PRONAT and PTC.

SESPES: socio-ecological systems and payment for ecosystem services model

Eulàlia Baulenas | Published Sunday, December 20, 2020 | Last modified Sunday, December 20, 2020

The purpose of this spatially-explicit agent-based model is to intervene in the debate about PES policy design, implementation and context. We use the case for a woodland-for-water payment for ecosystem services (PES) and model its implementation in a local area of Catalonia (NE Spain). The model is based on three sub-models. The structural contains four different designs of a PES policy. The social sub-model includes agent-based factors, by having four types of landowner categories managing or not the forests. This sub-model is based on behavioral studies and assumptions about reception and reaction to incentive policies from European-focused studies. The ecological sub-model is based on climate change data for the area. The output are the evolution of the ecological and social goals of the policy under different policy design scenarios. Our focus in Europe surges from the general context of land abandonment that many Mediterranean areas and Eastern countries are experiencing, and the growing interest from policy-makers and practitioners on the implementation of PES schemes to ameliorate this situation.

SiFlo is an ABM dedicated to simulate flood events in urban areas. It considers the water flowing and the reaction of the inhabitants. The inhabitants would be able to perform different actions regarding the flood: protection (protect their house, their equipment and furniture…), evacuation (considering traffic model), get and give information (considering imperfect knowledge), etc. A special care was taken to model the inhabitant behavior: the inhabitants should be able to build complex reasoning, to have emotions, to follow or not instructions, to have incomplete knowledge about the flood, to interfere with other inhabitants, to find their way on the road network. The model integrates the closure of roads and the danger a flooded road can represent. Furthermore, it considers the state of the infrastructures and notably protection infrastructures as dyke. Then, it allows to simulate a dyke breaking.
The model intends to be generic and flexible whereas provide a fine geographic description of the case study. In this perspective, the model is able to directly import GIS data to reproduce any territory. The following sections expose the main elements of the model.

Our aim is to show effects of group living when only low-level cognition is assumed, such as pattern recognition needed for normal functioning, without assuming individuals have knowledge about others around them or warn them actively.
The model is of a group of vigilant foragers staying within a patch, under attack by a predator. The foragers use attentional scanning for predator detection, and flee after detection. This fleeing action constitutes a visual cue to danger, and can be received non-attentionally by others if it occurs within their limited visual field. The focus of this model is on the effectiveness of this non-attentional visual information reception.
A blind angle obstructing cue reception caused by behaviour can exist in front, morphology causes a blind angle in the back. These limitations are represented by two visual field shapes. The scan for predators is all-around, with distance-dependent detection; reception of flight cues is limited by visual field shape.
Initial parameters for instance: group sizes, movement, vision characteristics for predator detection and for cue reception. Captures (failure), number of times the information reached all individuals at the same time (All-fled, success), and several other effects of the visual settings are recorded.

Peer reviewed Torsten Hägerstrand’s Spatial Innovation Diffusion Model

Sean Bergin | Published Friday, September 14, 2012 | Last modified Saturday, April 27, 2013

This model is a replication of Torsten Hägerstrand’s 1965 model–one of the earliest known calibrated and validated simulations with implicit “agent based” methodology.

The “Urban Drought Nexus Tool” is a system dynamics model, aiming to facilitate the co-development of climate services for cities under increasing droughts. The tool integrates multiple types of information and still can be applied to other case studies with minimal adjustments on the parameters of land use, water consumption and energy use in the water sector. The tool needs hydrological projections under climate scenarios to evaluate climatic futures, and requires the co-creation of socio-economic future scenarios with local stakeholders. Thus it is possible to provide specific information about droughts taking into account future water availability and future water consumption. Ultimately, such complex system as formed by the water-energy-land nexus can be reduced to single variables of interest, e.g. the number of events with no water available in the future and their length, so that the complexities are reduced and the results can be conveyed to society in an understandable way, including the communication of uncertainties. The tool and an explanatory guide in pdf format are included. Planned further developments include calibrating the system dynamics model with the social dynamics behind each flow with agent-based models.

Peer reviewed Horse population dynamics

Nika Galic | Published Tuesday, November 12, 2013 | Last modified Wednesday, October 29, 2014

This model investigates the link between prescribed growth in body size, population dynamics and density dependence through population feedback on available resources.

We construct an agent-based model to investigate and understand the roles of green attachment, engagement in local ecological investment (i.e., greening), and social feedback.

The Land Use Competition in Drylands (LUCID) model is a stylized agent-based model of a smallholder farming system. Its main purpose is to illustrate how competition between pastoralism and crop cultivation can affect livelihoods of households, specifically their food security. In particular, the model analyzes whether the expansion of crop cultivation may contribute to a vicious circle where an increase in cultivated area leads to higher grazing pressure on the remaining pastureland, which in turn may cause forage shortages and livestock loss for households which are then forced to further expand their cultivated area in order to increase their food security. The model does not attempt to replicate a particular case study but to generate a general understanding of mechanisms and drivers of such vicious circles and to identify possible scenarios under which such circles may be prevented.

The model is inspired by observations of the Borana land use system in Southern Ethiopia. The climatic and ecological conditions of the Borana zone favor pastoralism, and traditionally livelihoods have been based mainly on livestock keeping. Recent years, however, have seen an advancement of crop cultivation as a coping strategy, e.g., to compensate the loss of livestock, even though crop yields are low on average and successful harvests are infrequent.

In the model, it is possible to evaluate patterns of individual (single household) as well as overall (across all households) consumption and food security, depending on a range of ecological, climatic and management parameters.

Displaying 10 of 204 results for "Blanca Rosa Cases Gutiérrez" clear search

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