Our mission is to help computational modelers at all levels engage in the establishment and adoption of community standards and good practices for developing and sharing computational models. Model authors can freely publish their model source code in the Computational Model Library alongside narrative documentation, open science metadata, and other emerging open science norms that facilitate software citation, reproducibility, interoperability, and reuse. Model authors can also request peer review of their computational models to receive a DOI.
All users of models published in the library must cite model authors when they use and benefit from their code.
Please check out our model publishing tutorial and contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.
We also maintain a curated database of over 7500 publications of agent-based and individual based models with additional detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
Displaying 10 of 129 results evolution clear search
Discriminators who have limited tolerance for helping dissimilar others are necessary for the evolution of costly cooperation in a one-shot Prisoner’s Dilemma. Existing research reports that trust in
A spatial prisoner’s dilemma model with mobile agents, de-coupled birth-death events, and harsh environments.
C++ and Netlogo models presented in G. Bravo (2011), “Agents’ beliefs and the evolution of institutions for common-pool resource management”. Rationality and Society 23(1).
This model studies the effect of the agents’ adaptive expectation on cooperation frequency in the prisoner’s dilemma game in complex networks from an agent based approach. The model is implemented in Repast simphony 1.2.
In this presentation, we use the concept of meme to explore evolution of demand.
CRESY-I stands for CREativity from a SYstems perspetive, Model I. This is the base model in a series designed to describe a systems approach to creativity in terms of variation, selection and retention (VSR) subprocesses.
Cultural group selection model of agents playing public good games and who are able to punish and punish back.
Simulates biobehavioral interactions between 2 populations of hominins.
The model simulates the process of widespread diffusion of something due to popularity (i.e., bandwagon) within an organization.
The (cultural) evolution of cooperative breeding in harsh environments.
Displaying 10 of 129 results evolution clear search