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I studied Mathematics at Oxford (1979-1983) then did youth work in inner city areas for the Educational Charity. After teaching in Grenada in the West Indies we came back to the UK, where the first job I could get was in a 6th form college (ages 16-18). They sent me to do post16 PCGE, which was so boring that I also started a part-time PhD. The PhD was started in 1992 and was on the meaning and definition of the idea of “complexity”, which I had been pondering for a few years. Given the growth of the field of complexity from that time, I had great fun reading almost anything in the library but I did finally finish it in 1999. Fortunately I got a job at the Centre for Policy Modelling (CfPM) in 1994 with its founder and direction, Scott Moss. We were doing agent-based social simulation then, but did not know it was called this and did not meet other such simulators for a few years. With Scott Moss we built the CfPM into one of the leading research centres in agent-based social simulation in the world. I became director of the CfPM just before Scott retired, and later became Professor of Social Simulation in 2013. For more about me see http://bruce.edmonds.name or http://cfpm.org.
All aspects of social simulation including: techniques, tools, applications, philosophy, methodology and interesting examples. Understanding complex social systems. Context-dependency and how it affects interaction and cognition. Complexity and how this impacts upon simulation modelling. Social aspects of cognition - or to put it another way - the social embedding of intelligence. Simulating how science works. Integrating qualitative evidence better into ABMs. And everything else.
I develop simulation tools for generating what-if scenarios for decision making. I predominantly use Agent-Based Modelling (ABM) technique as most of my simulations model complex systems. In some cases, I have extended existing tools with modifications to model the given system. Although the tools are meant for research purposes, I have followed industry friendly delivery mechanisms, such as unit-tests, automated builds and delivery on cloud platforms.