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Displaying 3 of 23 results archaeology clear

Isaac Ullah Member since: Mon, Mar 27, 2017 at 05:09 PM Full Member Reviewer

PhD, Anthropology, Arizona State University, MA, Anthropology, University of Toronto, BSc, Anthropology, University of California, Davis

Isaac IT Ullah, PhD, (Arizona State University 2013) Dr. Ullah is a computational archaeologist who employs GIS and simulation modeling to understand the long-term dynamics of humans and the Earth System. Dr. Ullah is particularly interested in the social and environmental changes surrounding the advent of farming and animal husbandry. His focus is on Mediterranean and other semi-arid landscapes, and he conducts fieldwork in Jordan, Italy, and Kazakhstan. His field work includes survey for and excavation of early agricultural sites as well as geoarchaeological analyses of anthropogenic landscapes. His specialties include landscape evolution, complex adaptive systems science, computational methods, geospatial analysis, and imagery analysis.

Computational Archaeology, Food Production, Forager-Farmer transition, Neolithic, Agro-pastoralism, Erosion Modeling, Anthropogenic Landscapes, Geoarchaeology, Modeling and Simulation, GIS, Imagery Analysis, ABM, Mediterranean

Angelos Chliaoutakis Member since: Thu, Mar 26, 2020 at 01:00 PM

Ph.D., Computer Engineering, Technical University of Crete, Greece

Angelos Chliaoutakis received his PhD in Electronic & Computer Engineering in 2020 at Technical University of Crete (TUC), Greece. During 2005-2020 he was a research assistant at the Intelligent Systems Laboratory of TUC, participating in several research projects associated with NLP, semantic similarity and ontology based information systems. Since 2010 he is also a research assistant at the Laboratory of Geophysical - Satellite Remote Sensing and Archaeo-environment (GeoSat ReSeArch Lab) of the Institute for Mediterranean Studies of Foundation for Research and Technology (IMS-FORTH), were he is involved in various research projects related to the full-stack development of Geographical Information Systems (GIS), web-based GIS applications and Geoinformatics in the cultural and archaeological domain. This ultimately transformed his interest and research direction towards computational archaeology, in particular, agent-based modeling and simulation, while intertwining ideas and approaches from Artificial Intelligence, Multi-agent Systems and GIS.

Research activities range between Computer Science, Information Systems and Natural Language Processing (NLP), Agent-based modeling/simulation (ABM), Artificial Intelligence (AI) and Multi-Agent Systems (MAS) and Geographical Information Science (GIScience).

Andrew Gillreath-Brown Member since: Thu, Jul 25, 2019 at 03:42 PM Full Member

A.S., Pre-Engineering, Wallace State Community College, B.S., Mathematics and Natural Sciences, Freed-Hardeman University, B.A., Religious Studies, Freed-Hardeman University, B.A., Anthropology, Middle Tennessee State University, M.S., Applied Geography: Environmental Archaeology, University of North Texas

I am a computational archaeologist interested in how individuals and groups respond to both large scale processes such as climate change and local processes such as violence and wealth inequality. I am currently a PhD Candidate in the Department of Anthropology at Washington State University.

My dissertation research focuses on experimenting with paleoecological data (e.g., pollen) to assess whether or not different approaches are feasible for paleoclimatic field reconstructions. In addition, I will also use pollen data to generate vegetation (biome) reconstructions. By using tree-ring and pollen data, we can gain a better understanding of the paleoclimate and the spatial distribution of vegetation communities and how those changed over time. These data can be used to better understand changes in demography and how people responded to environmental change.

In Summer 2019, I attended the Santa Fe Institute’s Complex Systems Summer School, where I got to work in a highly collaborative and interdisciplinary international scientific community. For one of my projects, I got to merry my love of Sci-fi with complexity and agent-based modeling. Sci-fi agent-based modeling is an anthology and we wanted to build a community of collaborators for exploring sci-fi worlds. We also have an Instagram page (@Scifiabm).

Displaying 3 of 23 results archaeology clear

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