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Displaying 7 of 37 results for "Sean F Reardon" clear search

Sean Collins Member since: Tue, Oct 08, 2024 at 08:49 PM

Sean Bergin Member since: Thu, May 10, 2007 at 05:26 AM Full Member Reviewer

Sean Barton Member since: Mon, Dec 13, 2010 at 07:31 PM

Gerd Wagner Member since: Sun, Jan 23, 2011 at 08:23 PM Full Member

MSc (German Diplom) in Mathematics, PhD in Philosophy

Gerd Wagner is Professor of Internet Technology at Brandenburg University of Technology, Cottbus, Germany. After studying Mathematics, Philosophy and Informatics in Heidelberg, San Francisco and Berlin, he (1) investigated the semantics of negation in knowledge representation formalisms, (2) developed concepts and techniques for agent-oriented modeling and simulation, (3) participated in the development of a foundational ontology for conceptual modeling, the Unified Foundational Ontology (UFO), and (4) created a new Discrete Event Simulation paradigm, Object Event Modeling and Simulation (OEM&S), and a new process modeling language, the Discrete Event Process Modeling Notation (DPMN). Much of his recent work on OEM&S and DPMN is available from sim4edu.com.

Modeling and simulation of agents and other discrete systems.

Dean Massey Member since: Tue, Dec 27, 2011 at 03:45 AM

Forrest Stonedahl Member since: Fri, Jan 20, 2012 at 08:34 PM Full Member

Masters in Computer Science at Northwestern University, PhD in Computer Science at Northwestern University

My primary research interests lie at the intersection of two fields: evolutionary computation and multi-agent systems. I am specifically interested in how evolutionary search algorithms can be used to help people understand and analyze agent-based models of complex systems (e.g., flocking birds, traffic jams, or how information diffuses across social networks). My secondary research interests broadly span the areas of artificial life, multi-agent robotics, cognitive/learning science, design of multi-agent modeling environments. I enjoy interdisciplinary research, and in pursuit of the aforementioned topics, I have been involved in application areas from archeology to zoology, from linguistics to marketing, and from urban growth patterns to materials science. I am also very interested in creative approaches to computer science and complex systems education, and have published work on the use of multi-agent simulation as a vehicle for introducing students to computer science.

It is my philosophy that theoretical research should be inspired by real-world problems, and conversely, that theoretical results should inform and enhance practice in the field. Accordingly, I view tool building as a vital practice that is complementary to theoretical and methodological research. Throughout my own work I have contributed to the research community by developing several practical software tools, including BehaviorSearch (http://www.behaviorsearch.org/)

Alex Zvoleff Member since: Wed, Aug 15, 2012 at 04:08 PM

Displaying 7 of 37 results for "Sean F Reardon" clear search

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