Displaying 10 of 132 results Simulation clear search
My primary research interests lie at the intersection of two fields: evolutionary computation and multi-agent systems. I am specifically interested in how evolutionary search algorithms can be used to help people understand and analyze agent-based models of complex systems (e.g., flocking birds, traffic jams, or how information diffuses across social networks). My secondary research interests broadly span the areas of artificial life, multi-agent robotics, cognitive/learning science, design of multi-agent modeling environments. I enjoy interdisciplinary research, and in pursuit of the aforementioned topics, I have been involved in application areas from archeology to zoology, from linguistics to marketing, and from urban growth patterns to materials science. I am also very interested in creative approaches to computer science and complex systems education, and have published work on the use of multi-agent simulation as a vehicle for introducing students to computer science.
It is my philosophy that theoretical research should be inspired by real-world problems, and conversely, that theoretical results should inform and enhance practice in the field. Accordingly, I view tool building as a vital practice that is complementary to theoretical and methodological research. Throughout my own work I have contributed to the research community by developing several practical software tools, including BehaviorSearch (http://www.behaviorsearch.org/)
AI, Agent based modeling and Social Simulation
My current interests include: agent-based modeling, simulating social complexity, land use, dynamic networks, social and cultural anthropology, HIV transmission dynamics, socio-political conflicts and social movements
-Use of models, including agent-based models, in understanding the formation of surface archaeological deposits in arid Australia
-Individual-based modelling of resource use on marginal islands in Polynesian prehistory
-Individual-based modelling of the influence of serial voyaging events on body proportions in Remote Oceania
-Discrete event simulation of early horticultural production in New Zealand
My field of interests concerns two axes:
First, epistemology of computational modeling and simulation of complex systems. I am particularly interested in a sociological inquiry about social implication of knowledge derived from complex systems’ study.
Second, assessing the possibilities and limits of studying social complexity with complex systems tools, particularly, agent-based modeling and simulation.
simulation consumer behavior by MABS
I am broadly interested in using Agent-based Modelling, Microsimulation, Geosimulation or a hybrid of these approaches as methodology to investigate complex dynamics of systems in various domains. I am also interested in exploring the potential of simulation models as decision support and policy-informing tools.
Primate evolutionary biologist and geneticist at the University of Texas at Austin
I conduct long-term behavioral and ecological field research on several species in the primate community of Amazonian Ecuador to investigate the ways in which ecological conditions (such as the abundance and distribution of food resources) and the strategies of conspecifics together shape primate behavior and social relationships and ultimately determine the kinds of societies we see primates living in. This is a crucial and central focus in evolutionary anthropology, as understanding the ways in which behavior and social systems are shaped by environmental pressures is a fundamental part of the discipline.
I complement my field studies with molecular genetic laboratory work and agent-based simulation modeling in order to address issues that are typically difficult to explore through observational studies alone, including questions about dispersal behavior, gene flow, mating patterns, population structure, and the fitness consequences of individual behavior. In collaboration with colleagues, I have also started using molecular techniques to investigate a number of broader questions concerning the evolutionary history, social systems, and ecological roles of various New World primates.
Gary Polhill did a degree in Artificial Intelligence and a PhD in Neural Networks before spending 18 months in industry as a professional programmer. Since 1997 he has been working at the Institute on agent-based modelling of human-natural systems, and has worked on various international and interdisciplinary projects using agent-based modelling to study agricultural systems, lifestyles, and transitions to more sustainable ways of living. In 2016, he was elected President of the European Social Simulation Association, and was The James Hutton Institute’s 2017 Science Challenge Leader on Developing Technical and Social Innovations that Support Sustainable and Resilient Communities.
Pedagogy and Web-based GIS role-playing simulation games for monitoring and restoration in watersheds and biological corridors, with public high school teachers and their students
Displaying 10 of 132 results Simulation clear search