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My research centers on isolating how and to what extent political institutions themselves shape policy. I use computational modeling (agent-based and simulation) to gain theoretical leverage on the issue. This approach allows me to place groups of actors with given preferences into different institutional settings in order to gauge the effect of the rules of the game on political outcomes. Most of my research examines the ways in which legislative processes affect issues of political economy, such as income redistribution.
Analyzing economic dynamics through game theory and agent based evolutionary models. My research topics go from dynamics of organizations to industrial dynamics, macroeconomic dynamics and economic policy analysis.
My interests are focused on the development of new methodologies capable of exploring the complex relations between time, space and human behavior. Simulation, game theory and spatial analysis are some of the techniques that I use to explore different research questions, from the relation between environment and culture to the evolution of warfare.
I’m also the project manager of Pandora, an open-source ABM platform specifically designed for executing large scale simulations in High-Performance Computing environments.
Water scarcity generated by climate change and mismanagement, affects individual at microlevel and the society and the system at a more general level. The research focuses on irrigation system and their robustness and adaptation capacity to uncertainty. In particular it investigates the evolution of farmers interactions and the effectiveness of policies by means of dynamic game theory and incorporate the results into an Agent Based Model to explore farmers emergent behaviors and the role of an agency in defining policies. Early knowledge of individual decision makers could help the agency to design more acceptable solutions.
My research focuses pn the intersection between game theory, social networks, and multi-agent simulations. The objectives of this scientific endeavor are to inform policy makers, generate new technological applications, and bring new insight into human and non-human social behavior. My research focus is on the transformation of cultural conventions, such as signaling and lexical forms, and on many cell models models of stem cell derived clonal colony.
Because the models I analyze are formally defined using game theory and network theory, I am able to approach them with different methods that range from stochastic process analysis to multi-agent simulations.
social simulation, Multiagent Systems, Process Algebra, Game Theory
Exhaustible natural resources
Fishery resources
Network game theory models
Agent-based models
Dr. Chairi Kiourt is a research associate with the ATHENA - Research and Innovation Centre in Information, Communication and Knowledge Technologies - Xanthi’s Division, multimedia department since 2014. Also, as of December 2017, heis PostDoctoral researcher with the Hellenic Open University, School of Science and Technology, and as of 2018, visiting Lecturer at the Department of Informatics Engineering, Eastern Macedonia and Thrace Institute of Technology, Greece.
In 2003, he received his BSc degree in Electrical Engineering from the Electrical Engineering Department of the Eastern Macedonia and Thrace Institute of Technology, Greece. He also received an M.Sc. in System Engineering and Management in the specialty area: A. Information and Communication Systems Management from the Democritus University of Thrace, Greece. In 2017, received his PhD in Artificial Intelligence and Software Engineering from the Hellenic Open University. He has participated in several national and European research programs and co- authored to the writing of several scientific publications in international peer-reviewed journals and conferences with judges in the fields of collective artificial intelligence, multi-agent systems, reinforcement learning agents, virtual worlds, virtual museums and gamification.
Game playing multi-agent systems, reinforcement learning, colelctive artificial intelligence, distributed computing systems, virtual worlds, gamification
I received my BSc, MSc, and PhD from the University of Nottingham. My PhD focuses on the Agent-Based Modelling and Simulation (ABMS) of Public Goods Game (PGG) in Economics. In my thesis, a development framework was developed using software-engineering methods to provide a structured approach to the development process of agent-based social simulations. Also as a case study, the framework was used to design and implement a simulation of PGG in the continuous-time setting which is rarely considered in Economics.
In 2017, I joined international, inter-disciplinary project CASCADE (Calibrated Agent Simulations for Combined Analysis of Drinking Etiologies) to further pursue my research interest in strategic modelling and simulation of human-centred complex systems. CASCADE, funded by the US National Institutes of Health (NIH), aims to develop agent-based models and systems-based models of the UK and US populations for the sequential and linked purposes of testing theories of alcohol use behaviors, predicting population alcohol use patterns, predicting population-level alcohol outcomes and evaluating the impacts of policy interventions on alcohol use patterns and harmful outcomes.
Mazaher Kianpour is a PhD candidate at NTNU. He holds a Bachelor’s degree in Computer Engineering (Software) from the Payame Noor University. He obtained his Master’s degree in Architecture of Computer Systems from Shahid Beheshti University, Tehran, Iran. He started his PhD in Information Security at NTNU in May 2018. His PhD research lies at the intersection of economics and information security with a socio-technical perspective. He has several years of work experience at Tehran University of Medical Sciences, and his professional training includes Computer Networks, Cybersecurity and Risk Management.
My main research interest is modelling of information security, business operations and deterrents in complex ICT ecosystem. I will in particular focus on the complex interaction between various stakeholders and actors in the information security business domain. In order to model and better understand the information security ecosystem, I rely on agent-based simulation and quantitative modelling techniques such as stochastic modelling, discrete event simulations and game theory. Of particular interest is to gain increased understanding on how various security threats and measures influence business operations in the digital ecosystem.
Displaying 10 of 19 results game clear search