Computational Model Library

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Peer reviewed Garbage can model NetLogo implementation

Smarzhevskiy Ivan | Published Sunday, February 14, 2016 | Last modified Tuesday, July 30, 2019

It is NetLogo reconstruction of the original FORTRAN code of the classical M. Cohen, J. March, and J. Olsen “garbage can model” (GCM or CMO) of collective decision-making.

MERCURY extension: population

Tom Brughmans | Published Thursday, May 23, 2019

This model is an extended version of the original MERCURY model (https://www.comses.net/codebases/4347/releases/1.1.0/ ) . It allows for experiments to be performed in which empirically informed population sizes of sites are included, that allow for the scaling of the number of tableware traders with the population of settlements, and for hypothesised production centres of four tablewares to be used in experiments.

Experiments performed with this population extension and substantive interpretations derived from them are published in:

Hanson, J.W. & T. Brughmans. In press. Settlement scale and economic networks in the Roman Empire, in T. Brughmans & A.I. Wilson (ed.) Simulating Roman Economies. Theories, Methods and Computational Models. Oxford: Oxford University Press.

GRASP world

Gert Jan Hofstede | Published Tuesday, April 16, 2019

This agent-based model investigates group longevity in a population in a foundational way, using theory on social relations and culture. It is the first application of the GRASP meta-model for social agents, containing elements of Groups, Rituals, Affiliation, Status, and Power. It can be considered an exercise in artificial sociality: a culture-general, content-free base-line trust model from which to engage in more specific studies. Depending on cultural settings for individualism and power distance, as well as settings for xenophobia and for the increase of trust over group life, the GRASP world model generates a variety of patters. Number of groups ranges from one to many, composition from random to segregated, and pattern genesis from rapid to many hundreds of time steps. This makes GRASP world an instrument that plausibly models some basic elements of social structure in different societies.

Exploring homeowners' insulation activity

Jonas Friege Emile Chappin Georg Holtz | Published Monday, June 01, 2015 | Last modified Monday, April 08, 2019

We built an agent-based model to foster the understanding of homeowners’ insulation activity.

Dental Routine Check-Up

Peyman Shariatpanahi Afshin Jafari | Published Thursday, March 10, 2016 | Last modified Monday, April 08, 2019

We develop an agent-based model for collective behavior of routine medical check-ups, and specifically dental visits, in a social network.

Nudging agents in social networks for collective action

Marco Janssen | Published Sunday, August 14, 2011 | Last modified Sunday, March 17, 2019

Agents are linked in a social-network and make decisions on which of 2 types of behavior to adopt. We explore consequences of different information feedback and providing targeted feedback to individuals.

Structure of Scientific Revolutions

Rogier De Langhe | Published Friday, September 02, 2016 | Last modified Tuesday, December 04, 2018

An agent-based model of Thomas Kuhn’s Structure of Scientific Revolutions

A Model to Unravel the Complexity of Rural Food Security

Samantha Dobbie Stefano Balbi | Published Monday, August 22, 2016 | Last modified Sunday, December 02, 2018

An ABM to simulate the behaviour of households within a village and observe the emerging properties of the system in terms of food security. The model quantifies food availability, access, utilisation and stability.

Project for the course “Introduction to Agent-Based Modeling”.

The NetLogo model implements an Opinion Dynamics model with different confidence distributions, inspired by the Bounded Confidence model presented by Hegselmann and Krause in 2002. Hegselmann and Krause used a model with uniform distribution of confidence, but one could imagine agents that are more confident in their own opinions than others. Confidence with triangular, semi-circular, and Gaussian distributions are implemented. Moreover, network structure is optional and can be taken into account in the agent’s confidence such that agents assign less confidence the further away from them other agents are.

A series of studies show the applicability of the NK model in the crowdsourcing research, but it also exposes a problem that the application of the NK model is not tightly integrated with crowdsourcing process, which leads to lack of a basic crowdsourcing simulation model. Accordingly, by introducing interaction relationship among task decisions to define three tasks of different structure: local task, small-world task and random task, and introducing bounded rationality and its two dimensions are taken into account: bounded rationality level that used to distinguish industry types and bounded rationality bias that used to differentiate professional users and ordinary users, an agent-based model that simulates the problem-solving process of tournament-based crowdsourcing is constructed by combining the NK fitness landscapes and the crowdsourcing framework of “Task-Crowd-Process-Evaluation”.

Displaying 10 of 103 results structure clear

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