Computational Model Library

Displaying 10 of 771 results for "Jon Solera" clear search

Mobility USA (MUSA)

Giangiacomo Bravo Davide Natalini | Published Sunday, December 08, 2013 | Last modified Monday, December 30, 2013

MUSA is an ABM that simulates the commuting sector in USA. A multilevel validation was implemented. Social network with a social-circle structure included. Two types of policies have been tested: market-based and preference-change.

Village Ecodynamics Project

ipem | Published Friday, May 13, 2011 | Last modified Saturday, April 27, 2013

The Village Project is designed to help archaeologists understand the factors influencing settlement patterns of small-scale agrarian peoples. Although such societies are becoming increasingly rare, they represent the norm throughout most of the Neolithic period the world over.

CoDMER v. 2.0 was parameterized with ethnographic data from organizations dealing with prescribed fire and seeding native plants, to advance theory on how collective decisions emerge in ecological restoration.

Peer reviewed Garbage can model Excel reconstruction

Smarzhevskiy Ivan | Published Tuesday, August 19, 2014 | Last modified Tuesday, July 30, 2019

Reconstruction of the original code M. Cohen, J. March, and J. Olsen garbage can model, realized by means of Microsoft Office Excel 2010

Objective of our model is to simulate the emergence and operation of a technological niches (TN) in terms of actors’ interaction. A TN can be conceived as protected socio-economic space where radical innovations are developed and tested

Social trust model

Di Wang Alistair G Sutcliffe | Published Wednesday, December 17, 2014

This is a social trust model for investigating the social relationships and social networks in the real world and in social media.

Micro-level Adaptation, Macro-level Selection, and the Dynamics of Market Partitioning

César García-Díaz | Published Monday, October 19, 2015 | Last modified Monday, October 19, 2015

This model simulates the emergence of a dual market structure from firm-level interaction. Firms are profit-seeking, and demand is represented by a unimodal distribution of consumers along a set of taste positions.

This generic model simulates climate change adaptation in the form of resistance, accommodation, and retreat in coastal regions vulnerable to sea level rise and flooding. It tracks how population changes as households retreat to higher ground.

This model examines how financial and social top-down interventions interplay with the internal self-organizing dynamics of a fishing community. The aim is to transform from hierarchical fishbuyer-fisher relationship into fishing cooperatives.

TRUE GRASP

Luis García-Barrios Marco Braasch | Published Tuesday, April 03, 2018

TRUE GRASP (Tree Recruitment Under Exotic GRAsses in a Savanna-Pineland)
is a socio-ecological agent-based model (ABM) and role playing game (RPG) for farmers and other stakeholders involved in rural landscape planning.

The purpose of this model is to allow actors to explore the individual and combined effects - as well as tradeoffs - of three methods of controlling exotic grasses in pine savannas: fire, weeding, and grazing cattle.

Design of TRUE GRASP is based on 3 years of socio-ecological fieldwork in a human-induced pine savanna in La Sepultura Biosphere Reserve (SBR) in the Mexican state of Chiapas. In this savanna, farmers harvest resin from Pinus oocarpa, which is used to produce turpentine and other products. However, long term persistence of this activity is jeopardized by low tree recruitment due to exotic tall grass cover in the forest understory (see Braasch et al., 2017). The TRUE GRASP model provides the user with different management strategies for controlling exotic grass cover and avoiding possible regime shifts, which in the case of the SBR would jeopardize resin harvesting.

Displaying 10 of 771 results for "Jon Solera" clear search

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