Computational Model Library

Displaying 10 of 171 results for "Oliver Reinhardt" clear search

We model interpersonal dynamics and study behavior in the classroom in the hypothetical case of a single teacher who defines students’ seating arrangements. The model incorporates the mechanisms of peer influence on study behavior, on attitude formation, and homophilous selection in order to depict the interrelated dynamics of networks, behavior, and attitudes. We compare various seating arrangement scenarios and observe how GPA distribution and level of prejudice changes over time.

Active Shooter: An Agent-Based Model of Unarmed Resistance

T Briggs William Kennedy | Published Thursday, December 29, 2016 | Last modified Tuesday, April 04, 2017

A NetLogo ABM developed to explore unarmed resistance to an active shooter. The landscape is a generalized open outdoor area. Parameters enable the user to set shooter armament and control for assumptions with regard to shooter accuracy.

Last Mile Commuter Behavior Model

Moira Zellner Dean Massey Yoram Shiftan Jonathan Levine Maria Arquero | Published Friday, November 07, 2014 | Last modified Friday, November 07, 2014

We represent commuters and their preferences for transportation cost, time and safety. Agents assess their options via their preferences, their environment, and the modes available. The model has policy levers to test impact on last-mile problem.

This project was developed during the Santa Fe course Introduction to Agent-Based Modeling 2022. The origin is a Cellular Automata (CA) model to simulate human interactions that happen in the real world, from Rubens and Oliveira (2009). These authors used a market research with real people in two different times: one at time zero and the second at time zero plus 4 months (longitudinal market research). They developed an agent-based model whose initial condition was inherited from the results of the first market research response values and evolve it to simulate human interactions with Agent-Based Modeling that led to the values of the second market research, without explicitly imposing rules. Then, compared results of the model with the second market research. The model reached 73.80% accuracy.
In the same way, this project is an Exploratory ABM project that models individuals in a closed society whose behavior depends upon the result of interaction with two neighbors within a radius of interaction, one on the relative “right” and other one on the relative “left”. According to the states (colors) of neighbors, a given cellular automata rule is applied, according to the value set in Chooser. Five states were used here and are defined as levels of quality perception, where red (states 0 and 1) means unhappy, state 3 is neutral and green (states 3 and 4) means happy.
There is also a message passing algorithm in the social network, to analyze the flow and spread of information among nodes. Both the cellular automaton and the message passing algorithms were developed using the Python extension. The model also uses extensions csv and arduino.

This is a variant of the PaleoscapeABM model available here written by Wren and Janssen. In this variant, we give projectile weapons to hunter and document where they discard them over time. Discard rate and location are influenced by probabilities of hitting/missing the prey, probabilities of damaging the weapon, and probabilities of carrying back embedded projectile armatures to the habitation camp with the body carcass.

This project is based on a Jupyter Notebook that describes the stepwise implementation of the EWA model in bi-matrix ( 2×2 ) strategic-form games for the simulation of economic learning processes. The output is a dataset with the simulated values of Attractions, Experience, selected strategies, and payoffs gained for the desired number of rounds and periods. The notebook also includes exploratory data analysis over the simulated output based on equilibrium, strategy frequencies, and payoffs.

Coupled Housing and Land Markets (CHALMS)

Nicholas Magliocca Virginia Mcconnell Margaret Walls | Published Friday, November 02, 2012 | Last modified Monday, October 27, 2014

CHALMS simulates housing and land market interactions between housing consumers, developers, and farmers in a growing ex-urban area.

UK Demographic Simulator

Tony Lawson | Published Monday, February 27, 2012 | Last modified Tuesday, October 21, 2014

A dynmaic microsimulation model to project the UK population over time

Change and Senescence

André Martins | Published Tuesday, November 10, 2020

Agers and non-agers agent compete over a spatial landscape. When two agents occupy the same grid, who will survive is decided by a random draw where chances of survival are proportional to fitness. Agents have offspring each time step who are born at a distance b from the parent agent and the offpring inherits their genetic fitness plus a random term. Genetic fitness decreases with time, representing environmental change but effective non-inheritable fitness can increase as animals learn and get bigger.

ergodicity_test

Jakob Grazzini | Published Monday, November 29, 2010 | Last modified Saturday, April 27, 2013

This Python module contain a function that is able to test the ergodicity of a given agent based model. It is sufficient to produce one long time series and many smaller time series. The function uses

Displaying 10 of 171 results for "Oliver Reinhardt" clear search

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