Computational Model Library

Displaying 5 of 35 results games clear search

REHAB has been designed as an ice-breaker in courses dealing with ecosystem management and participatory modelling. It helps introducing the two main tools used by the Companion Modelling approach, namely role-playing games and agent-based models.

CITMOD A Tax-Benefit Modeling System for the average citizen

Philip Truscott | Published Monday, August 15, 2011 | Last modified Saturday, April 27, 2013

Must tax-benefit policy making be limited to the ‘experts’?

Evolution of cooperation via indirect reciprocity by image scoring

Marco Janssen | Published Friday, October 22, 2010 | Last modified Saturday, April 27, 2013

The model explores the possibility of the evolution of cooperation due to indirect reciprocity when agents derive information about the past behavior of the opponent in one-shot dilemma games.

Evolution of shedding games

Marco Janssen | Published Sunday, May 16, 2010 | Last modified Saturday, April 27, 2013

This simulates the evolution of rules of shedding games based on cultural group selection. A number of groups play shedding games and evaluate the consequences on the average length and the difficulty

Friendship Games Rev 1.0

David Dixon | Published Friday, October 07, 2011 | Last modified Saturday, April 27, 2013

A friendship game is a kind of network game: a game theory model on a network. This is a NetLogo model of an agent-based adaptation of “‘Friendship-based’ Games” by PJ Lamberson. The agents reach an equilibrium that depends on the strategy played and the topology of the network.

Displaying 5 of 35 results games clear search

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