Computational Model Library

Displaying 10 of 751 results for "Blanca Gonzalez-Mon" clear search

The model is based on the influence function of the Leviathan model (Deffuant, Carletti, Huet 2013 and Huet and Deffuant 2017) with the addition of group idenetity. We aim at better explaining some patterns generated by this model, using a derived mathematical approximation of the evolution of the opinions averaged.

We consider agents having an opinion/esteem about each other and about themselves. During dyadic meetings, agents change their respective opinion about each other, and possibly about other agents they gossip about, with a noisy perception of the opinions of their interlocutor. Highly valued agents are more influential in such encounters. Moreover, each agent belongs to a single group and the opinions within the group are attracted to their average.

We show that a group hierarchy can emerges from this model, and that the inequality of reputations among groups have a negative effect on the opinions about the groups of low status. The mathematical analysis of the opinion dynamic shows that the lower the status of the group, the more detrimental the interactions with the agents of other groups are for the opinions about this group, especially when gossip is activated. However, the interactions between agents of the same group tend to have a positive effect on the opinions about this group.

Harvesting daisies in Daisyworld

Marco Janssen | Published Saturday, July 22, 2017

Comparing impact of alternative behavioral theories in a simple social-ecological system.

Exploration and Exploitation in Parallel Problem Solving Effect of Agent’s Imitation Strategy

Hua Zhang | Published Saturday, June 27, 2009 | Last modified Saturday, April 27, 2013

I extend Lazer’s model by adding agent’s two kinds of imitation strategies: selective imitation and structurally equivalent imitation. I examined the effect of interaction of network with agent behavi

A Toy Model for the Abilene Paradox

Victor Sahin | Published Monday, June 17, 2019 | Last modified Sunday, July 14, 2019

This version adds a Maslowian entropy to each agent decision based on Kendrick et. al. Rudimentary implementation assumes agents with lower scores are more likely to make decisions autonomously rather than sociotropically.

DINO model - Dynamics of Internalization and Dissemination of Norms

Marlene Batzke | Published Wednesday, January 11, 2023 | Last modified Saturday, August 19, 2023

The DINO model (Dynamics of Internalization and Dissemimnation of Norms) simulates a conceptual model on the dynamics of norm internalization in the decision-making framework of a 3-person prisoner’s dilemma game.

Identity and meat eating behaviour

Jiaqi Ge | Published Thursday, September 29, 2022

Using data from the British Social Attitude Survey, we develop an agent-based model to study the effect of social influence on the spread of meat-eating behaviour in the British population.

Value Chain Marketing (VCM)

Stephanie Hintze | Published Monday, April 14, 2014 | Last modified Thursday, October 16, 2014

Inspired by the SKIN model, the basic concept here is to model the acceptance and implementation of supplier innovations. This model includes three types of agents comprising suppliers, manufacturers and applicators.

This repository contains the replication materials for the JASSS submission: ‘Indirect Reciprocity with Contagious Reputation in Large-Scale Small-World Networks’. Further detail on how to run the models is provided in README.txt.

The ABM looks at how the performance of Water Service Delivery is affected by the relation between management practices and integrity in terms of transparency, accountability and participation

An agent-based model that simulates urban neighbourhoods. The model has been designed to simulate perceived livability and safety (PLS) of citizens. The score attached to perceived livability and safety, PLS, is the main output of the model and is the average of each individual’s PLS. These PLS scores, in turn, are specific to each citizen and highly dependent on their individual experiences. PLS is impacted by several different social factors: interactions with fellow citizens, police officers, and community workers; visiting or starting a neighbourhood initiative; experiencing a burglary; seeing a youth gang; or hearing from friends (of friends) about these events. On top of this, the model allows to set various types of social networks which also influence the PLS.

Displaying 10 of 751 results for "Blanca Gonzalez-Mon" clear search

This website uses cookies and Google Analytics to help us track user engagement and improve our site. If you'd like to know more information about what data we collect and why, please see our data privacy policy. If you continue to use this site, you consent to our use of cookies.
Accept