Computational Model Library

Displaying 10 of 526 results for "Niklas Hase" clear search

Agent-based modeling and simulation (ABMS) is a class of computational models for
simulating the actions and interactions of autonomous agents with the goal of assessing
their effects on a system as a whole. Several frameworks for generating parallel ABMS
applications have been developed taking advantage of their common characteristics,
but there is a lack of a general benchmark for comparing the performance of generated
applications. We propose and design a benchmark that takes into consideration the

NK model for multilevel adaptation

Dario Blanco Fernandez | Published Wednesday, November 30, 2022

Previous research on organizations often focuses on either the individual, team, or organizational level. There is a lack of multidimensional research on emergent phenomena and interactions between the mechanisms at different levels. This paper takes a multifaceted perspective on individual learning and autonomous group formation and turnover. To analyze interactions between the two levels, we introduce an agent-based model that captures an organization with a population of heterogeneous agents who learn and are limited in their rationality. To solve a task, agents form a group that can be adapted from time to time. We explore organizations that promote learning and group turnover either simultaneously or sequentially and analyze the interactions between the activities and the effects on performance. We observe underproportional interactions when tasks are interdependent and show that pushing learning and group turnover too far might backfire and decrease performance significantly.

Within the archeological record for Bronze Age Chinese culture, there continues to be a gap in our understanding of the sudden rise of the Erlitou State from the previous late Longshan chiefdoms. In order to examine this period, I developed and used an agent-based model (ABM) to explore possible socio-politically relevant hypotheses for the gap between the demise of the late Longshan cultures and rise of the first state level society in East Asia. I tested land use strategy making and collective action in response to drought and flooding scenarios, the two plausible environmental hazards at that time. The model results show cases of emergent behavior where an increase in social complexity could have been experienced if a catastrophic event occurred while the population was sufficiently prepared for a different catastrophe, suggesting a plausible lead for future research into determining the life of the time period.

The ABM published here was originally developed in 2016 and its results published in the Proceedings of the 2017 Winter Simulation Conference.

Peer reviewed ana-wag

Bruno Bonté Stefano Farolfi Wanda Aquae Gaudi Mamadou Diallo Géraldine Abrami Nils Ferrand | Published Monday, February 13, 2017 | Last modified Friday, May 10, 2019

The ana-wag model, for Analyse Wat-A-Game (WAG), is a NetLogo version of the WAG role playing game. It enables to model a river catchment with the graphical modelling language WAG and to play it as a network-game (each player is a water user).

ergodicity_test

Jakob Grazzini | Published Monday, November 29, 2010 | Last modified Saturday, April 27, 2013

This Python module contain a function that is able to test the ergodicity of a given agent based model. It is sufficient to produce one long time series and many smaller time series. The function uses

Societal Simulator v203 fertility graph fix

Tim Gooding | Published Wednesday, November 26, 2014

This is the same model as used in the article ‘Modelling Society’s Evolutionary Forces’ except the Fertility graph has been corrected. The Fertility graph was not used in the published article.

The purpose of the model is to generate coalition structures of different glove games, using a specially designed algorithm. The coalition structures can be are later analyzed by comparing them to core partitions of the game used. Core partitions are coalition structures where no subset of players has an incentive to form a new coalition.

The algorithm used in this model is an advancement of the algorithm found in Collins & Frydenlund (2018). It was used used to generate the results in Vernon-Bido & Collins (2021).

Peer reviewed Behavior changes through influence

Daria Soboleva | Published Friday, August 30, 2024

The model is designed to simulate the behavior and decision-making processes of individuals (agents) in a social network. It aims to represent the changes in individual probability to take any action based on changes in attributes. The action is anything that can be reasonably influenced by the three influencing methods implemented in this model: peer pressure, social media, and state campaigns, and for which the user has a decision-making model. The model is implemented in the multi-agent programmable environment NetLogo 6.3.0.

Organizational Bundle Theory

Alhaji Cherif | Published Monday, December 15, 2008 | Last modified Saturday, April 27, 2013

This model demonstrates the spread of collapse through a network. The model is abstract but has many applications in various fields.

A model of groundwater usage by farmers in the Upper Guadiana, Spain

Georg Holtz | Published Thursday, June 30, 2011 | Last modified Saturday, April 27, 2013

An agent-based model to investigate the history of irrigated agriculture in the Upper Guadiana Basin, Spain, in order to learn about the influence of farmers’ characteristics (inter alia profit orientation, risk aversion, skills, available labour force and farm size) on land-use change and associated groundwater over-use in this region.

Displaying 10 of 526 results for "Niklas Hase" clear search

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