Computational Model Library

Displaying 10 of 311 results for "Ali Termos" clear search

A simple emulation-based computational model

Carlos Fernández-Márquez Francisco J Vázquez | Published Tuesday, May 21, 2013 | Last modified Tuesday, February 05, 2019

Emulation is one of the simplest and most common mechanisms of social interaction. In this paper we introduce a descriptive computational model that attempts to capture the underlying dynamics of social processes led by emulation.

This model simulates the heterogeneity of preferences in a PG game and how the interaction between them affects the dynamics of voluntary contributions. Model is based on the results of a human-based experiment.

DiDIY Factory

Ruth Meyer | Published Tuesday, February 20, 2018

The DiDIY-Factory model is a model of an abstract factory. Its purpose is to investigate the impact Digital Do-It-Yourself (DiDIY) could have on the domain of work and organisation.

DiDIY can be defined as the set of all manufacturing activities (and mindsets) that are made possible by digital technologies. The availability and ease of use of digital technologies together with easily accessible shared knowledge may allow anyone to carry out activities that were previously only performed by experts and professionals. In the context of work and organisations, the DiDIY effect shakes organisational roles by such disintermediation of experts. It allows workers to overcome the traditionally strict organisational hierarchies by having direct access to relevant information, e.g. the status of machines via real-time information systems implemented in the factory.

A simulation model of this general scenario needs to represent a more or less abstract manufacturing firm with supervisors, workers, machines and tasks to be performed. Experiments with such a model can then be run to investigate the organisational structure –- changing from a strict hierarchy to a self-organised, seemingly anarchic organisation.

Roman Amphora reuse

Tom Brughmans | Published Wednesday, August 07, 2019 | Last modified Wednesday, March 15, 2023

UPDATE in V1.1.0: missing input data files added; relative paths to input data files changed to “../data/FILENAME”

A model that allows for representing key theories of Roman amphora reuse, to explore the differences in the distribution of amphorae, re-used amphorae and their contents.

This model generates simulated distributions of prime-use amphorae, primeuse contents (e.g. olive oil) and reused amphorae. These simulated distributions will differ between experiments depending on the experiment’s variable settings representing the tested theory: variations in the probability of reuse, the supply volume, the probability of reuse at ports. What we are interested in teasing out is what the effect is of each theory on the simulated amphora distributions.

Population Control

David Shanafelt | Published Monday, December 13, 2010 | Last modified Saturday, April 27, 2013

This model looks at the effects of a “control” on agent populations. Much like farmers spraying pesticides/herbicides to manage pest populations, the user sets a control management regiment to be use

Human Resource Management Parameter Experimentation Tool

Carmen Iasiello | Published Thursday, May 07, 2020 | Last modified Thursday, February 25, 2021

The agent based model presented here is an explicit instantiation of the Two-Factor Theory (Herzberg et al., 1959) of worker satisfaction and dissatisfaction. By utilizing agent-based modeling, it allows users to test the empirically found variations on the Two-Factor Theory to test its application to specific industries or organizations.

Iasiello, C., Crooks, A.T. and Wittman, S. (2020), The Human Resource Management Parameter Experimentation Tool, 2020 International Conference on Social Computing, Behavioral-Cultural Modeling & Prediction and Behavior Representation in Modeling and Simulation, Washington DC.

Alpine land-use allocation model - ALUAM-AB

Simon Briner | Published Tuesday, January 31, 2012 | Last modified Saturday, April 27, 2013

A model for simulating farmers and foresters response on changing climate and changing socio-economic parameters. Modeled are changes in land-use as well as in ecosystem services provision.

The purpose of the model is to better understand, how different factors for human residential choices affect the city’s segregation pattern. Therefore, a Schelling (1971) model was extended to include ethnicity, income, and affordability and applied to the city of Salzburg. So far, only a few studies have tried to explore the effect of multiple factors on the residential pattern (Sahasranaman & Jensen, 2016, 2018; Yin, 2009). Thereby, models using multiple factors can produce more realistic results (Benenson et al., 2002). This model and the corresponding thesis aim to fill that gap.

The various technologies used inside a Dutch greenhouse interact in combination with an external climate, resulting in an emergent internal climate, which contributes to the final productivity of the greenhouse. This model examines how differing technology development styles affects the overall ability of a community of growers to approach the theoretical maximum yield.

Friendship Games Rev 1.0

David Dixon | Published Friday, October 07, 2011 | Last modified Saturday, April 27, 2013

A friendship game is a kind of network game: a game theory model on a network. This is a NetLogo model of an agent-based adaptation of “‘Friendship-based’ Games” by PJ Lamberson. The agents reach an equilibrium that depends on the strategy played and the topology of the network.

Displaying 10 of 311 results for "Ali Termos" clear search

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