Computational Model Library

Displaying 10 of 329 results for "Daniel J Singer" clear search

Tail biting behaviour in pigs

Iris Jmm Boumans Iris J.M.M. Boumans | Published Friday, April 22, 2016 | Last modified Wednesday, September 14, 2016

The model simulates tail biting behaviour in pigs and how they can turn into a biter and/or victim. The effect of a redirected motivation, behavioural changes in victims and preference to bite a lying pig on tail biting can be tested in the model

Wedding Doughnut

Eric Silverman Jakub Bijak Jason Hilton Viet Cao | Published Thursday, December 20, 2012 | Last modified Friday, September 20, 2013

A reimplementation of the Wedding Ring model by Francesco Billari. We investigate partnership formation in an agent-based framework, and combine this with statistical demographic projections using real empirical data.

Digital divide and opinion formation

Dongwon Lim | Published Friday, November 02, 2012 | Last modified Monday, May 20, 2013

This model extends the bounded confidence model of Deffuant and Weisbuch. It introduces online contexts in which a person can deliver his or her opinion to several other persons. There are 2 additional parameters accessibility and connectivity.

We propose an agent-based model where a fixed finite population of tagged agents play iteratively the Nash demand game in a regular lattice. The model extends the bargaining model by Axtell, Epstein and Young.

Zombies

Jennifer Badham | Published Tuesday, June 08, 2021

Zombies move toward humans and humans move (faster) away from zombies. They fight if they meet, and humans who lose become zombies.

Cooperation Under Resources Pressure (CURP)

María Pereda José Manuel Galán Ordax José Ignacio Santos Martín | Published Monday, November 21, 2016 | Last modified Wednesday, April 25, 2018

This is an agent-based model designed to explore the evolution of cooperation under changes in resources availability for a given population

The model combines the two elements of disorganization and motivation to explore their impact on teams. Effects of disorganization on team task performance (problem solving)

This model extends the original Artifical Anasazi (AA) model to include individual agents, who vary in age and sex, and are aggregated into households. This allows more realistic simulations of population dynamics within the Long House Valley of Arizona from AD 800 to 1350 than are possible in the original model. The parts of this model that are directly derived from the AA model are based on Janssen’s 1999 Netlogo implementation of the model; the code for all extensions and adaptations in the model described here (the Artificial Long House Valley (ALHV) model) have been written by the authors. The AA model included only ideal and homogeneous “individuals” who do not participate in the population processes (e.g., birth and death)–these processes were assumed to act on entire households only. The ALHV model incorporates actual individual agents and all demographic processes affect these individuals. Individuals are aggregated into households that participate in annual agricultural and demographic cycles. Thus, the ALHV model is a combination of individual processes (birth and death) and household-level processes (e.g., finding suitable agriculture plots).

As is the case for the AA model, the ALHV model makes use of detailed archaeological and paleoenvironmental data from the Long House Valley and the adjacent areas in Arizona. It also uses the same methods as the original model (from Janssen’s Netlogo implementation) to estimate annual maize productivity of various agricultural zones within the valley. These estimates are used to determine suitable locations for households and farms during each year of the simulation.

This model is an extension of the Artificial Long House Valley (ALHV) model developed by the authors (Swedlund et al. 2016; Warren and Sattenspiel 2020). The ALHV model simulates the population dynamics of individuals within the Long House Valley of Arizona from AD 800 to 1350. Individuals are aggregated into households that participate in annual agricultural and demographic cycles. The present version of the model incorporates features of the ALHV model including realistic age-specific fertility and mortality and, in addition, it adds the Black Mesa environment and population, as well as additional methods to allow migration between the two regions.

As is the case for previous versions of the ALHV model as well as the Artificial Anasazi (AA) model from which the ALHV model was derived (Axtell et al. 2002; Janssen 2009), this version makes use of detailed archaeological and paleoenvironmental data from the Long House Valley and the adjacent areas in Arizona. It also uses the same methods as the original AA model to estimate annual maize productivity of various agricultural zones within the Long House Valley. A new environment and associated methods have been developed for Black Mesa. Productivity estimates from both regions are used to determine suitable locations for households and farms during each year of the simulation.

Modeling information Asymmetries in Tourism

Rodolfo Baggio Jacopo Baggio | Published Monday, January 09, 2012 | Last modified Saturday, April 27, 2013

A very simple model elaborated to explore what may happens when buyers (travelers) have more information than sellers (tourist destinations)

Displaying 10 of 329 results for "Daniel J Singer" clear search

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