Computational Model Library

Displaying 10 of 291 results for "Michael D. Slater" clear search

IOP 2.1.2 is an agent-based simulation model designed to explore the relations between (1) employees, (2) tasks and (3) resources in an organizational setting. By comparing alternative cognitive strategies in the use of resources, employees face increasingly demanding waves of tasks that derive by challenges the organization face to adapt to a turbulent environment. The assumption tested by this model is that a successful organizational adaptation, called plastic, is necessarily tied to how employees handle pressure coming from existing and new tasks. By comparing alternative cognitive strategies, connected to ‘docility’ (Simon, 1993; Secchi, 2011) and ‘extended’ cognition (Clark, 2003, Secchi & Cowley, 2018), IOP 2.1.2 is an attempt to indicate which strategy is most suitable and under which scenario.

The HUMan impact on LANDscapes (HUMLAND) model has been developed to track and quantify the intensity of different impacts on landscapes at the continental level. This agent-based model focuses on determining the most influential factors in the transformation of interglacial vegetation with a specific emphasis on burning organized by hunter-gatherers. HUMLAND integrates various spatial datasets as input and target for the agent-based model results. Additionally, the simulation incorporates recently obtained continental-scale estimations of fire return intervals and the speed of vegetation regrowth. The obtained results include maps of possible scenarios of modified landscapes in the past and quantification of the impact of each agent, including climate, humans, megafauna, and natural fires.

An Agent-Based Model of Flood Risk and Insurance

J Dubbelboer I Nikolic K Jenkins J Hall | Published Monday, July 27, 2015 | Last modified Monday, October 03, 2016

A model to show the effects of flood risk on a housing market; the role of flood protection for risk reduction; the working of the existing public-private flood insurance partnership in the UK, and the proposed scheme ‘Flood Re’.

Inquisitiveness in ad hoc teams

Davide Secchi | Published Sunday, October 18, 2015 | Last modified Thursday, June 11, 2020

This model builds on inquisitiveness as a key individual disposition to expand the bounds of their rationality. It represents a system where teams are formed around problems and inquisitive agents integrate competencies to find ‘emergent’ solutions.

The PRIF Model

Davide Secchi | Published Friday, November 08, 2019

This model takes into consideration Peer Reviewing under the influence of Impact Factor (PRIF) and it has the purpose to explore whether the infamous metric affects assessment of papers under review. The idea is to consider to types of reviewers, those who are agnostic towards IF (IU1) and those that believe that it is a measure of journal (and article) quality (IU2). This perception is somehow reflected in the evaluation, because the perceived scientific value of a paper becomes a function of the journal in which an article has been submitted. Various mechanisms to update reviewer preferences are also implemented.

The model of market of one commodity , in which there are in each moment of time the same quantity and the same quantity of money was formulated and researched in this text. We also study this system as a game of automata.

Motivated by the emergence of new Peer-to-Peer insurance organizations that rethink how insurance is organized, we propose a theoretical model of decision-making in risk-sharing arrangements with risk heterogeneity and incomplete information about the risk distribution as core features. For these new, informal organisations, the available institutional solutions to heterogeneity (e.g., mandatory participation or price differentiation) are either impossible or undesirable. Hence, we need to understand the scope conditions under which individuals are motivated to participate in a bottom-up risk-sharing setting. The model puts forward participation as a utility maximizing alternative for agents with higher risk levels, who are more risk averse, are driven more by solidarity motives, and less susceptible to cost fluctuations. This basic micro-level model is used to simulate decision-making for agent populations in a dynamic, interdependent setting. Simulation results show that successful risk-sharing arrangements may work if participants are driven by motivations of solidarity or risk aversion, but this is less likely in populations more heterogeneous in risk, as the individual motivations can less often make up for the larger cost deficiencies. At the same time, more heterogeneous groups deal better with uncertainty and temporary cost fluctuations than more homogeneous populations do. In the latter, cascades following temporary peaks in support requests more often result in complete failure, while under full information about the risk distribution this would not have happened.

This model was designed to study resilience in organizations. Inspired by ethnographic work, it follows the simple goal to understand whether team structure affects the way in which tasks are performed. In so doing, it compares the ‘hybrid’ data-inspired structure with three more traditional structures (i.e. hierarchy, flexible/relaxed hierarchy, and anarchy/disorganization).

The model presented here was created as part of my dissertation. It aims to study the impacts of topography and climate change on prehistoric networks, with a focus on the Magdalenian, which is dated to between 20 and 14,000 years ago.

ThomondSim

Vinicius Marino Carvalho | Published Monday, April 25, 2022 | Last modified Friday, May 12, 2023

ThomondSim is a simulation of the political and economic landscape of the medieval kingdom of Thomond, southwestern Ireland, between 1276 and 1318.

Its goal is to analyze how deteriorating environmental and economic conditions caused by the Little Ice Age (LIA), the Great European Famine of 1315-1322, and wars between England and Scotland affected the outcomes of a local war involving Gaelic and English aristocratic lineages.
This ABM attempts to model both the effects of devastation on the human environment and the modus operandi of late-medieval war and diplomacy.

The model is the digital counterpart of the science discovery board game The Triumphs of Turlough. Its procedures closely correspond to the game’s mechanics, to the point that ToT can be considered an interactive, analog version of this ABM.

Displaying 10 of 291 results for "Michael D. Slater" clear search

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