Computational Model Library

Displaying 10 of 349 results for "Huw Vasey" clear search

This code simulates individual-level, longitudinal substance use patterns that can be used to understand how cross-sectional U-shaped distributions of population substance use emerge. Each independent computational object transitions between two states: using a substance (State 1), or not using a substance (State 2). The simulation has two core components. Component 1: each object is assigned a unique risk factor transition probability and unique protective factor transition probability. Component 2: each object’s current decision to use or not use the substance is influenced by the object’s history of decisions (i.e., “path dependence”).

Diffusion dynamics in small-world networks with heterogeneous consumers

Sebastiano Delre | Published Saturday, September 10, 2011 | Last modified Saturday, April 27, 2013

This model simulates diffusion curves and it allows to test how social influence, network structure and consumer heterogeneity affect their spreads and their speeds.

RAGE models a stylized common property grazing system. Agents follow a certain behavioral type. The model allows analyzing how household behavior with respect to a social norm on pasture resting affects long-term social-ecological system dynamics.

The purpose of the model is to investigate how different factors affect the ability of researchers to reconstruct prehistoric social networks from artifact stylistic similarities, as well as the overall diversity of cultural traits observed in archaeological assemblages. Given that cultural transmission and evolution is affected by multiple interacting phenomena, our model allows to simultaneously explore six sets of factors that may condition how social networks relate to shared culture between individuals and groups:

  1. Factors relating to the structure of social groups
  2. Factors relating to the cultural traits in question
  3. Factors relating to individual learning strategies
  4. Factors relating to the environment

Eixample-MAS Traffic Simulation

Àlex Pardo Fernandez David Sánchez Pinsach | Published Tuesday, January 22, 2013 | Last modified Saturday, April 27, 2013

This MAS simulates the traffic of Barcelona Eixample. Uses a centralized AI system in order to control the traffic lights. Car agents are reactive and have no awareness of the intelligence of the system. They (try to) avoid collisions.

ABM mobility

Irene Pérez Ibarra Marco Janssen | Published Monday, November 17, 2014

The MOBILITY model analyzes how agents’ mobility affects the performance of social-ecological systems in different landscape configurations.

Cultural Spread

Salvador Pardo-Gordó Salvador Pardo Gordó | Published Thursday, April 02, 2015 | Last modified Thursday, April 23, 2020

The purpose of the model is to simulate the cultural hitchhiking hypothesis to explore how neutral cultural traits linked with advantageous traits spread together over time

This model simulates how collective self-organisation among individuals that manage irrigation resource collectively.

Cooperation Under Resources Pressure (CURP)

María Pereda José Manuel Galán Ordax José Santos | Published Monday, November 21, 2016 | Last modified Wednesday, April 25, 2018

This is an agent-based model designed to explore the evolution of cooperation under changes in resources availability for a given population

InnovationGame

Madeline Tyson | Published Thursday, August 24, 2017

This model includes an innovation search environment. Agents search and can share their findings. It’s implemented in Netlogo-Hubnet & a parallel Netlogo model. This allows for validation of search strategies against experimental findings.

Displaying 10 of 349 results for "Huw Vasey" clear search

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