Cumulative effects agent-based model of forestry and hunting 1.0.0
A special case of the model ‘huntingforestry’, where a ‘pulsar’ pattern emerges, balancing hunting and game population growth.
A special case of the model ‘huntingforestry’, where a ‘pulsar’ pattern emerges, balancing hunting and game population growth.
A special case of the model ‘huntingforestry’, where a ‘pulsar’ pattern emerges, balancing hunting and game population growth.
Version | Submitter | First published | Last modified | Status |
---|---|---|---|---|
1.0.0 | Scott Heckbert | Fri Dec 4 12:14:12 2009 | Tue Feb 20 11:21:23 2018 | Published |